MCX SPEAR [EFT, Mk2 Replace] v3.0


Path--- GTA V > mods > update > update.rpf > dlc_patch > mpgunrunning > x64 > models > cdimages > weapons.rpf
 'dlc_patch mpgunrunning ydr, ytd'


Path---  GTA V > mods > update > x64 > dlcpacks > patchday8ng > dlc.rpf > x64 > models > cdimages > weapons.rpf
 'dlcpacks patchday8ng ydr, ytd'



Path---  GTA V > mods > update > x64 > dlcpacks > mpgunrunning > dlc.rpf > common > data > ai
 weapons_carbinerifle_mk2.meta


Path---  GTA V > mods > update > update.rpf > dlc_patch > mpgunrunning > common > data > ai
 weaponcomponents.meta


Path---  GTA V > mods > update > update.rpf > dlc_patch > mpgunrunning > common > data
 shop_weapon.meta


Path---  GTA V > mods > update > update.rpf > common > data
 weaponarchetypes.meta


---guidance---
 Select the iron sights (camouflage). Also install 'weapons_carbinerifle_mk2.meta' corresponding to the iron site you chose.

 If you are using an already edited meta, please edit it yourself using a file comparison tool such as 'WinMerge'. I have also included excerpts of the content in the enclosed text file, so please check it out as well.

 I will describe each meta file.


 weapons_carbinerifle_mk2.meta	Changing carbine rifle mk2 status. First-person zero-in has also been fixed in this Meta.

 weaponcomponents.meta		'SIG TANGO6T' and 'XM157' are defined as attachments. muzzle5 is modified to be used as an SLX 6.8 suppressor. The number of loaded rounds has been changed.

 shop_weapon.meta		'SIG TANGO6T' and 'XM157' are now available when using andre500's AddonWeapons.

 weaponarchetypes.meta		'SIG TANGO6T' and 'XM157' YDR and YTD are specified.


 If you wish to install SIG TANGO6T or XM157, please enter the following in the trainer that can detect add-on attachments

 TANGO6T

 XM157


 If you are using "andre500'sAddonWeapons", you can get it from the battle rifle menu.

 "andre500'sAddonWeapons" https://www.gta5-mods.com/scripts/addonweapons


 If you want to keep a weapon 'with a specific component attached', look for that component in 'weapon_battlerifle.meta' and change the '<Default value="false" />' from "false" to "true". The component will be installed from the moment you get the weapon. Note, however, that using this method will make it impossible to remove the component.